At Buzzkill Interactive, we’re not just making games, we’re reviving what made them great. Think raw, unfiltered fun with zero filler. We aim to blend the chaos of early 2000s classics with modern graphics to deliver games that hit hard and stay fun hundreds of hours down the line.

Our next title, Malignant, throws you into a twisted 80s nightmare full of monsters, mystery, and nonstop action. It’s fast and it’s brutal. You’re not just surviving: you’re kicking ass.

What we do

At our core, we’re about recapturing the magic, the electric buzz of competition and camaraderie that sparked when you and your friends grabbed controllers, claimed your corner of the couch, and lost track of time in a screen split four ways. We’re building games that channel that same spirit: raw, honest fun layered with creativity, chaos, and charm.

We’re not chasing trends or hollow engagement loops. We believe in games that feel crafted, not manufactured. The ones that surprise you with little secrets, make you laugh out loud at unexpected moments, and stay fun years down the line. That’s what happens when developers care about what they’re making and who they’re making it for.

This is our mission: to blend nostalgic design sensibilities with modern polish. We’re not stuck in the past: we’re evolving its best parts. Expect tight mechanics, expressive art, and gameplay that’s as fun to watch as it is to play. Whether you grew up blowing into cartridges or you’re just discovering the magic of local co-op, there’s a seat here for you.

grab a friend, pick your character, and dive in. We’re here to make games worth gathering around again. No microtransactions. No fluff. Just pure, passionate play.

iNTRODUCING

Main Menu Malignant Buzzkill Interactive
Environment Art Malignant Buzzkill Interactive
Abomination Mutant Malignant Buzzkill Interactive
Behemoth Mutant Malignant Buzzkill Interactive

What is Malignant?

The idea: what if you WERE the boss?

Objectives